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== Damage Fall-off == |
== Damage Fall-off == |
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− | ''<sub>Stats in {{color|yellow|yellow}} are with Soft Point Ammunition, and stats in {{color| |
+ | ''<sub>Stats in {{color|yellow|yellow}} are with Soft Point Ammunition, and stats in {{color|orange |orange }} are with High Velocity Ammunition.</sub>'' |
− | * '''143''' before '''10 meters''' ''({{color|yellow|15 meters}})'' ''({{color| |
+ | * '''143''' before '''10 meters''' ''({{color|yellow|15 meters}})'' ''({{color|orange |8 meters}})'' |
− | * '''125''' at '''50 meters''' ''({{color|yellow|52 meters}})'' ''({{color| |
+ | * '''125''' at '''50 meters''' ''({{color|yellow|52 meters}})'' ''({{color|orange |61 meters}})'' |
− | * '''112''' after '''80 meters''' ''({{color|yellow|80 meters}})'' ''({{color| |
+ | * '''112''' after '''80 meters''' ''({{color|yellow|80 meters}})'' ''({{color|orange |100 meters}})'' |
==Attachments== |
==Attachments== |
Revision as of 16:23, 19 June 2021
Page Contents Current As of Patch: | 2021-01-27 |
T1S Cycler | |||
The T1S Cycler performs well at many ranges, attributing its adaptability due to its multiple fire modes. | |||
Costs | |||
Cert Cost: | 650 | ||
DC Cost: | 499 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Assault Rifles | ||
Fire Rate: | 698 RPM | ||
Muzzle Velocity: | 580m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic, 3x Burst, Semi-Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Equip Time: | 650 ms | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 112 after 80m | ||
Reload Speed | |||
Short Reload: | 2.52s | ||
Long Reload: | 3.65s | ||
Ammunition | |||
Magazine Size: | 40 | ||
Ammunition Pool: | 240 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1.5 | 0.1 |
Move: | 2 | 0.2 | |
Stand | Still: | 2 | 0.1 |
Move: | 2.5 | 0.3 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.3 | ||
Horizontal, Min/Max: | 0.225/0.225 | ||
Horizontal Tolerance: | 0.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1.75x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | T1S Cycler API Data |
The T1S Cycler is an assault rifle available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.
The T1S Cycler is a variant of the T1 Cycler, equivalent to the Equinox VE2 and Gauss Rifle S, being a modification of the standard issue assault rifle that gains access to a large variety of attachments and burst firing mode in exchange for small adjustments in some statistics.
The T1S Cycler gains access to, atop all other attachments available to the T1 Cycler, the S3 6x Scope, Compensator, Underbarrel Grenade Launcher, Underbarrel Smoke Launcher, Underbarrel Shotgun, Soft Point Ammunition and High Velocity Ammunition, giving it the largest selection of attachments in the Terran Republic assault rifle lineup.
In exchange for this adaptability, the T1S Cycler has a decreased fire rate and increased vertical recoil, though earns a faster short and long reload time for it.
Damage Fall-off
Stats in yellow are with Soft Point Ammunition, and stats in orange are with High Velocity Ammunition.
- 143 before 10 meters (15 meters) (8 meters)
- 125 at 50 meters (52 meters) (61 meters)
- 112 after 80 meters (80 meters) (100 meters)
Attachments
Attachments |
---|
Optic | |||||||
---|---|---|---|---|---|---|---|
HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. | ||||||
S3 (6x) 49 OR 30 | The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat. |
Barrel | |||||||
---|---|---|---|---|---|---|---|
Compensator 49 OR 100 | A compensator redirects gases upward, reducing vertical recoil by 30%, and increasing hipfire cone of fire by 15%. The added sound pressure causes the player to show on the minimap 35m farther away. | ||||||
Flash Suppressor 49 OR 100 | A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. | ||||||
Suppressor 49 OR 100 | The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%. |
Rail | |||||||
---|---|---|---|---|---|---|---|
Forward Grip 49 OR 100 | A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. | ||||||
Grenade Launcher 49 OR 100 | A single-shot grenade launcher attachment; increases the equip time of the attached weapon by 0.25 seconds. Pressing Gear Slot 1 hotkey will toggle the attachment. | ||||||
Laser Sight 49 OR 100 | A laser sight increases the user's hipfire accuracy by 33%. | ||||||
Smoke Launcher 49 OR 100 | Underbarrel smoke grenade launcher attachment; increases the equip time of the attached weapon by 0.25 seconds. Pressing Gear Slot 1 hotkey will toggle the attachment. | ||||||
Underbarrel Shotgun 49 OR 100 | A single-shot shotgun round attachment; increases the equip time of the attached weapon by 0.25 seconds. Pressing Gear Slot 1 hotkey will toggle the attachment. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
Effectiveness
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 10m | After 80m | ||
Flash | - | 53 (on fire @ 42) | 67 (on fire @ 54) |
Composite Armor 4 | - | 69 (on fire @ 55) | 88 (on fire @ 70) |
Harasser | - | 135 (on fire @ 108) | 172 (on fire @ 138) |
Composite Armor 4 | - | 162 (on fire @ 130) | 207 (on fire @ 165) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 84 (on fire @ 68) | 108 (on fire @ 86) |
Composite Armor 4 | - | 93 (on fire @ 74) | 118 (on fire @ 95) |
Valkyrie | Front/Side/Top/Rear | 210 (on fire @ 168) | 268 (on fire @ 215) |
Bottom | 420 (on fire @ 336) | 536 (on fire @ 429) | |
Composite Armor 4 | Front/Side/Top/Rear | 242 (on fire @ 194) | 309 (on fire @ 247) |
Bottom | 483 (on fire @ 387) | 617 (on fire @ 493) | |
Dervish | - | 164 (on fire @ 131) | 209 (on fire @ 167) |
Composite Armor 4 | - | 180 (on fire @ 144) | 230 (on fire @ 184) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Ribbons and Medals
It is possible to get both Ribbons and Medals for using the T1S Cycler. Each Ribbon is a standard reward for achieving a set amount of kills with the T1S Cycler. Medals relate to how many overall kills you have with the T1S Cycler.
Ribbons
Ribbon | Icon | Requirements |
T1S Cycler Service Ribbon | 10 kills. |
Medals
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
History
- February 2, 2017 Update
- Damage from 143@10m-125@65m to 143@10m-112@80m
Gallery
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