The TMG-50 is an interesting departure from the typical Terran design philosophy. Trading raw fire-rate for increased damage-per-bullet, the TMG-50 becomes deadlier at range in the hands of a skilled sharpshooter, but also sacrifices magazine size for this privilege. Essentially serving as a scaled-up variant of the HC1 Cougar, the TMG-50's higher calibre round is capable of killing with headshots faster than most Terran weapons, and at longer ranges, but the weapon's minimum hip cone-of-fire values are unfavourable at the best of times, and its slower rate-of-fire punishes the weapon in close-quarters engagements.
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat.
A compensator redirects gases upward, reducing vertical recoil by 30%, and increasing hipfire cone of fire by 15%. The added sound pressure causes the player to show on the minimap 35m farther away.
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. The light can be turned on and off with Toggle Attachment hotkey.
High Velocity Ammunition increases the weapon's projectile velocity by 10% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
It is possible to earn both Ribbons and Medals while using the TMG-50. Each ribbon is a standard reward for achieving a set amount of kills with the machine gun. Medals are awarded upon reaching kill milestones with the weapon.