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TX2 Emperor
A popular sidearm amongst TR soldiers, the high-capacity TX2 Emperor has been in service for over 200 years.
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Pistols
Fire Rate: 400 RPM
Muzzle Velocity: 390m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 250 ms
Damage[?]
Max Damage: 167 before 15m
Min Damage: 112 after 60m
Reload Speed
Short Reload: 1.525s
Long Reload: 1.8s
Ammunition
Magazine Size: 21
Ammunition Pool: 84
Accuracy[?]
Hip Aim
Crouch Still: 1 0.1
Move: 1.5 0.1
Stand Still: 1 0.1
Move: 1.5 0.1
Bloom per Shot: 0.12 0.06
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.1/0.1
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

TX2 Emperor API Data

Census LF API source: TX2 Emperor API Data

TX2 "Jackpot" Emperor
A popular sidearm amongst TR soldiers, the high-capacity TX2 Emperor has been in service for over 200 years.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1,499 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Pistols
Fire Rate: 400 RPM
Muzzle Velocity: 390m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 250 ms
Damage[?]
Max Damage: 167 before 15m
Min Damage: 112 after 60m
Reload Speed
Short Reload: 1.525s
Long Reload: 1.8s
Ammunition
Magazine Size: 21
Ammunition Pool: 84
Accuracy[?]
Hip Aim
Crouch Still: 1 0.1
Move: 1.5 0.1
Stand Still: 1 0.1
Move: 1.5 0.1
Bloom per Shot: 0.12 0.06
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.1/0.1
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

TX2 "Jackpot" Emperor API Data

Census LF API source: TX2 "Jackpot" Emperor API Data
Note: Available only during St. Patrick's Day Event.


The TX2 Emperor is a pistol available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.

The TX2 Emperor appears as a more balanced take on a sidearm as compared to the TX1 Repeater. Though sharing the same magazine size as the Repeater, the Emperor has a far higher damage-per-magazine thanks to considerably higher damage-per-bullet, though at the expense of overall damage-per-second. The Emperor is also more accurate and reloads a fair amount faster.

With the Emperor's numerous differences to the Repeater in mind, it is fairer to compare it to the Beamer VS3. The Emperor has a larger magazine size, plus slightly improved performance at range thanks to one less tier of damage fall-off and higher muzzle velocity, though fires notably slower (400 RPM versus the Beamer's 451 RPM) and reloads a bit slower.

Attachments[]

Attachments
Optic
RTA Reflex Sight (1x)

49 OR 30
The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
More reticles for this scope available, see full article.
MH2 Reflex Sight (2x)

49 OR 30
The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
More reticles for this scope available, see full article.
Barrel
Flash Suppressor

49 OR 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor

49 OR 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Darklight Flashlight

49 OR 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Extended Magazine

49 OR 100
Increases the amount of ammunition in each magazine by 5 rounds, and the weapon takes 15% longer to equip and unequip.
Laser Sight

49 OR 100
A laser sight increases the user's hipfire accuracy by 33%.
Ammo
KCAP Ammunition

99 OR 200
KCAP ammunition removes the legshot damage penalty, and increases damage to the leg area by 20%, but decreases headshot damage by 50%.

Damage Fall-off[]

  • 167 before 15 meters
  • 143 at 34 meters
  • 125 at 49 meters
  • 112 after 60 meters

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-15m15-34m34-49m49-60m
Infantry Head 3445
Torso 6(6)7(7)8(8)9(9)
Legs 7(7)8(8)9(9)10(10)
Infiltrator Head 3445
Torso 6(6)7(7)8(8)9(9)
Legs 6(6)7(7)8(8)9(9)
Heavy Assault Overshield Head 5667
Torso 9(9)11(11)12(12)13(13)
Legs 10(10)12(12)13(13)15(15)
MAX Head 30354045
Torso 60(75)70(88)80(100)90(112)
Legs 67(84)78(98)89(112)100(125)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 15m After 60m
Link=FlashFlash - 45 (on fire @ 36) 67 (on fire @ 54)
Composite Armor 4 - 59 (on fire @ 47) 88 (on fire @ 70)
Link=HarasserHarasser - 116 (on fire @ 93) 172 (on fire @ 138)
Composite Armor 4 - 139 (on fire @ 111) 207 (on fire @ 165)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 72 (on fire @ 58) 108 (on fire @ 86)
Composite Armor 4 - 80 (on fire @ 64) 118 (on fire @ 95)
Valkyrie Front/Side/Top/Rear 180 (on fire @ 144) 268 (on fire @ 215)
Bottom 360 (on fire @ 288) 536 (on fire @ 429)
Composite Armor 4 Front/Side/Top/Rear 207 (on fire @ 166) 309 (on fire @ 247)
Bottom 414 (on fire @ 331) 617 (on fire @ 493)
Dervish - 140 (on fire @ 112) 209 (on fire @ 167)
Composite Armor 4 - 154 (on fire @ 123) 230 (on fire @ 184)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the TX2 Emperor. Each ribbon is a standard reward for achieving a set amount of kills with the pistol. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
TX2 Emperor
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points
Medals earned with the TX2 Emperor contribute towards the Sidearms directive tree.

History[]

Video[]

See Also[]