Page Contents Current As of Patch: | 2022-11-17 |
Titan-150 HEAT | |||
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The Titan-150 HEAT is loaded with high-explosive anti-tank rounds that reload quickly and have balanced effectiveness against enemy armor and personnel. | |||
Costs | |||
Auto Granted | |||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() | ||
Muzzle Velocity: | 250m/s | ||
Effective Range: | Long | ||
Fire Modes: | Semi-Automatic | ||
Damage[?] | |||
Max Damage: | 600 | ||
Min Damage: | 600 | ||
Max Indirect Damage: | 500 before 1m | ||
Min Indirect Damage: | 50 at 4m | ||
Damage Type: | Tank Shells, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 2.5s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 45 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Titan-150 HEAT API Data |
150mm Titan-R HEAT | |||
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The Titan-150-R HEAT is loaded with high-explosive anti-tank rounds that reload quickly and have balanced effectiveness against enemy armor and personnel. | |||
Costs | |||
Cert Cost: | Unavailable ![]() | ||
DC Cost: | Unavailable ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() | ||
Muzzle Velocity: | 250m/s | ||
Effective Range: | Long | ||
Fire Modes: | Semi-Automatic | ||
Damage[?] | |||
Max Damage: | 600 | ||
Min Damage: | 600 | ||
Max Indirect Damage: | 500 before 1m | ||
Min Indirect Damage: | 50 at 4m | ||
Damage Type: | Tank Shells, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 2.5s | ||
Ammunition | |||
Magazine Size: | 1 | ||
Ammunition Pool: | 45 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | 150mm Titan-R HEAT API Data | ||
Note: | Previously available as part of the Recruiter Rewards program. No longer available. |
The Titan-150 HEAT is a primary weapon available to the Vanguard. It is auto granted.
The Titan-150 High Explosive Anti Tank is the Vanguard's balanced tank cannon. Dealing less damage-per-shot than the Vanguard's other cannons, the Titan-150 HEAT instead boasts the fastest reload speed of the line-up giving it a notable edge up in damage compared to the other cannons over an extended engagement, although the cannon's burst damage against vehicles and infantry suffers as a result. It is important to note, that even 1st lvl of flak armor will prevent infantry geting one-shoted by a direct hit, such is not the case with either the AP or HESH variant.
As with the Vanguard's other cannons, the Titan-150 HEAT's muzzle velocity is 25m/s higher than that of equivalent tank cannons found on other vehicles, whether on the Lightning or other faction's main battle tanks.
Attachments[]
Effectiveness[]
Versus Infantry | |
Infantry | Shots to Kill |
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1(2) |
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1(2) |
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2(2) |
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3(4) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
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- | 1 (on fire @ 1) | |
Composite Armor 4 | - | 2 (on fire @ 1) | |
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- | 4 (on fire @ 3) | |
Composite Armor 4 | - | 5 (on fire @ 4) | |
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- | 7 (on fire @ 6) | |
Blockade Armor 4 | - | 9 (on fire @ 7) | |
Deployment Shield 4 | - | 7 (Shield 5) | |
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- | 6 (on fire @ 5) | |
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Front/Top | 5 (on fire @ 4) | |
Side | 4 (on fire @ 4) | ||
Rear | 3 (on fire @ 3) | ||
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Front/Top | 6 (on fire @ 5) | |
Side | 5 (on fire @ 4) | ||
Rear | 4 (on fire @ 3) | ||
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Front/Top | 7 (on fire @ 5) | |
Side | 6 (on fire @ 5) | ||
Rear | 5 (on fire @ 4) | ||
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Front/Top | 7 (on fire @ 6) | |
Side | 6 (on fire @ 5) | ||
Rear | 5 (on fire @ 4) | ||
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- | 1 (on fire @ 1) | |
Composite Armor 4 | - | 2 (on fire @ 1) | |
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Front/Side/Top/Rear | 4 (on fire @ 3) | |
Bottom | 7 (on fire @ 5) | ||
Composite Armor 4 | Front/Side/Top/Rear | 4 (on fire @ 3) | |
Bottom | 7 (on fire @ 6) | ||
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- | 2 (on fire @ 2) | |
Composite Armor 4 | - | 2 (on fire @ 2) | |
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- | 3 (on fire @ 3) | |
Composite Armor 4 | - | 4 (on fire @ 3) | |
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- | 10 (on fire @ 8) | |
Composite Armor 4 | - | 11 (on fire @ 9) | |
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- | 12 (Shield 2) |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the Titan-150 HEAT. Each ribbon is a standard reward for achieving a set amount of kills with the cannon. Medals are awarded upon reaching kill milestones with the weapon.
Ribbons[]
Ribbon | Icon | Requirements |
Titan-150 HEAT Service Ribbon |
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10 kills |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | ![]() |
0 kills | N/A |
Copper Medal | ![]() |
10 kills | 2 ![]() |
Silver Medal | ![]() |
60 kills | 10 ![]() |
Gold Medal | ![]() |
160 kills | 20 ![]() |
Auraxium Medal | ![]() |
1,160 kills | 200 ![]() |
History[]
November 17, 2022 Update (10-Year Anniversary)
- Projectile velocity from 225 to 250.
- Projectile gravity from 5 to 4.
March 30, 2022 Update (The Arsenal Update)
- The reload speed certification lines for main cannons, noseguns, ESF wing mounts, Liberator bellyguns, and Flash weapons have been standardized at 5/7/8.5/9.5/10% reload speed.
- Reload speed from 3sec. to 2.5sec.
- Outer blast radius from 5m to 4m
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