Page Contents Current As of Patch: | 2016-07-07 |
TR Triumph Flare Gun | |||
![]() | |||
The TR Triumph Flare Gun fires a variety of entertaining flare patterns. | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 199 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() ![]() ![]() ![]() ![]() | ||
Weapon Type: | Pistols | ||
Fire Rate: | 109 RPM | ||
Muzzle Velocity: | 50m/s | ||
Effective Range: | Short | ||
Fire Modes: | Single Shot | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 375 before 8m | ||
Min Damage: | 200 after 42m | ||
Reload Speed | |||
Short Reload: | 2s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 2 | ||
Ammunition Pool: | 22 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 1 | |
Move: | 1.5 | ||
Stand | Still: | 1 | |
Move: | 1.5 | ||
Bloom per Shot: | 0.28 | ||
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | TR Triumph Flare Gun API Data | ||
Note: | Only available during 4th July celebration. |
NC Triumph Flare Gun | |||
![]() | |||
The NC Triumph Flare Gun fires a variety of entertaining flare patterns | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 199 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() ![]() ![]() ![]() ![]() | ||
Weapon Type: | Pistols | ||
Fire Rate: | 109 RPM | ||
Muzzle Velocity: | 50m/s | ||
Effective Range: | Short | ||
Fire Modes: | Single Shot | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 375 before 8m | ||
Min Damage: | 200 after 42m | ||
Reload Speed | |||
Short Reload: | 2s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 2 | ||
Ammunition Pool: | 22 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 1 | |
Move: | 1.5 | ||
Stand | Still: | 1 | |
Move: | 1.5 | ||
Bloom per Shot: | 0.28 | ||
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | NC Triumph Flare Gun API Data | ||
Note: | Only available during 4th July celebration. |
VS Triumph Flare Gun | |||
![]() | |||
The VS Triumph Flare Gun fires a variety of entertaining flare patterns | |||
Costs | |||
Cert Cost: | 1,000 ![]() | ||
DC Cost: | 199 ![]() | ||
General Info | |||
Empire: | ![]() | ||
Can Use: | ![]() ![]() ![]() ![]() ![]() | ||
Weapon Type: | Pistols | ||
Fire Rate: | 109 RPM | ||
Muzzle Velocity: | 50m/s | ||
Effective Range: | Short | ||
Fire Modes: | Single Shot | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 375 before 8m | ||
Min Damage: | 200 after 42m | ||
Reload Speed | |||
Short Reload: | 2s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 2 | ||
Ammunition Pool: | 22 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 1 | |
Move: | 1.5 | ||
Stand | Still: | 1 | |
Move: | 1.5 | ||
Bloom per Shot: | 0.28 | ||
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | VS Triumph Flare Gun API Data | ||
Note: | Only available during 4th July celebration. |
The Triumph Flare Gun is a Nanite System sidearm, variant of Patriot Flare Gun, that shoots flares in variate of shapes, including faction specific logos.
Damage Fall-off[]
- 375 before 8 meters
- 334 at 16 meters
- 250 at 32 meters
- 200 after 42 meters
Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 8m | After 42m | ||
![]() |
- | 20 (on fire @ 16) | 38 (on fire @ 30) |
Composite Armor 4 | - | 26 (on fire @ 21) | 49 (on fire @ 39) |
![]() |
- | 52 (on fire @ 42) | 97 (on fire @ 77) |
Composite Armor 4 | - | 62 (on fire @ 50) | 116 (on fire @ 93) |
![]() |
- | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
![]() |
- | Immune | |
![]() |
Front/Top | Immune | |
Side | |||
Rear | |||
![]() ![]() |
Front/Top | Immune | |
Side | |||
Rear | |||
![]() |
Front/Top | Immune | |
Side | |||
Rear | |||
![]() |
Front/Top | Immune | |
Side | |||
Rear | |||
![]() ![]() ![]() |
- | 32 (on fire @ 26) | 60 (on fire @ 48) |
Composite Armor 4 | - | 36 (on fire @ 29) | 66 (on fire @ 53) |
![]() |
Front/Side/Top/Rear | 80 (on fire @ 64) | 150 (on fire @ 120) |
Bottom | 160 (on fire @ 128) | 300 (on fire @ 240) | |
Composite Armor 4 | Front/Side/Top/Rear | 92 (on fire @ 74) | 173 (on fire @ 138) |
Bottom | 184 (on fire @ 148) | 345 (on fire @ 276) | |
![]() |
- | 63 (on fire @ 50) | 117 (on fire @ 94) |
Composite Armor 4 | - | 69 (on fire @ 55) | 129 (on fire @ 103) |
![]() |
- | Immune | |
Composite Armor 4 | - | Immune | |
![]() |
- | Immune | |
Composite Armor 4 | - | Immune | |
![]() |
- | Immune |
|