PlanetSide 2 Wiki
Page Contents Current As of Patch: 2023-04-05
U-150 Recall
Code-named "Recall" after a famous field operative, the U-150 offers a large, 20-round magazine with a mid-range damage profile.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Pistol
Fire Rate: 261 RPM
Muzzle Velocity: 350m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 250 ms
Damage[?]
Max Damage: 200 before 10m
Min Damage: 143 after 50m
Reload Speed
Short Reload: 1.8s
Long Reload: 2.15s
Ammunition
Magazine Size: 20
Ammunition Pool: 60
Accuracy[?]
Hip Aim
Crouch Still: 1 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.15 0.15
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.1
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ??
Recoil Decrease: 18
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

U-150 Recall API Data

Census LF API source: U-150 Recall API Data

The U-150 Recall is a sidearm available to Nanite Systems Operatives. It is unlocked through purchase with Certification Points or Daybreak Cash.

The U-150 Recall is a relatively close side-grade to the U-100 Lastly. With a higher caliber round, faster muzzle velocity, and larger magazine, it retains much of the Lastly's potency at range, although a lower rate-of-fire, harsher maximum damage range, and higher bloom-per-shot make the Recall more cumbersome at closer ranges.

Attachments[]

Attachments
Optic
ABLE 1.0

29 OR 30
The ABLE 1.0 uses a blue dot reflex for snappy target acquisition at close range.
More reticles for this sight available, see full article.
ABLE 2.0

29 OR 30
This enhanced ABLE optic increases zoom depth by up to two times, and uses a simple blue dot for close-mid range accuracy.
More reticles for this sight available, see full article.
Barrel
Flash Suppressor

49 OR 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor

49 OR 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Darklight Flashlight

49 OR 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Extended Magazine

99 OR 200
Increases the amount of ammunition in each magazine by 6 rounds, and the weapon takes 15% longer to equip and unequip.
Laser Sight

49 OR 100
A laser sight increases the user's hipfire accuracy by 33%.
This weapon does not have any ammo type attachments.

Damage Fall-off[]

  • 200 before 10 meters
  • 167 at 32 meters
  • 143 after 50 meters

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10m10-32m32-50m
Infantry Head 334
Torso 5(5)6(6)7(7)
Legs 6(6)7(7)8(8)
Infiltrator Head 334
Torso 5(5)6(6)7(7)
Legs 5(5)6(6)7(7)
Heavy Assault Overshield Head 456
Torso 8(8)9(9)11(11)
Legs 9(9)10(10)12(12)
MAX Head 253035
Torso 50(63)60(75)70(88)
Legs 56(70)67(84)78(98)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 50m
Link=FlashFlash - 38 (on fire @ 30) 53 (on fire @ 42)
Composite Armor 4 - 49 (on fire @ 39) 69 (on fire @ 55)
Link=HarasserHarasser - 97 (on fire @ 77) 135 (on fire @ 108)
Composite Armor 4 - 116 (on fire @ 93) 162 (on fire @ 130)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 60 (on fire @ 48) 84 (on fire @ 68)
Composite Armor 4 - 66 (on fire @ 53) 93 (on fire @ 74)
Valkyrie Front/Side/Top/Rear 150 (on fire @ 120) 210 (on fire @ 168)
Bottom 300 (on fire @ 240) 420 (on fire @ 336)
Composite Armor 4 Front/Side/Top/Rear 173 (on fire @ 138) 242 (on fire @ 194)
Bottom 345 (on fire @ 276) 483 (on fire @ 387)
Dervish - 117 (on fire @ 94) 164 (on fire @ 131)
Composite Armor 4 - 129 (on fire @ 103) 180 (on fire @ 144)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the U-150 Recall. Each ribbon is a standard reward for achieving a set amount of kills with the sidearm. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
U-150 Recall
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points
Medals earned with the U-150 Recall contribute towards the Sidearms directive tree.

History[]

July 1, 2021 Update (_Integration)

  • Added to the game.