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Page Contents Current As of Patch: 2022-07-13
UBR-100 Frogman
Nascent Expeditions equips each of its operatives with this well-balanced amphibious ballistics rifle in preparation for operations that take place at sea.
Amphibious Weapon
Costs
DC Cost: Unavailable Daybreak Cash
General Info
Empire:
Can Use:
Weapon Type: Amphibious Rifle
Fire Rate: 652 RPM
Muzzle Velocity: 550m/s
Fire Modes: Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 650 ms
Damage[?]
Max Damage: 143 before 5m
Min Damage: 125 after 60m
Reload Speed
Short Reload: 2s
Long Reload: 2.64s
Ammunition
Magazine Size: 28
Ammunition Pool: 196
Accuracy[?]
Hip Aim
Crouch Still: 1.5 0.1
Move: 2 0.2
Stand Still: 2 0.1
Move: 2.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.225
Horizontal Tolerance: 0.6
Angle Min/Max: 0°/0°
Bias: ??
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.5x
Data Sources?
Census DBG API source:

UBR-100 Frogman API Data

Census LF API source: UBR-100 Frogman API Data

The UBR-100 Frogman is an underwater weapon available as a part of the Common Pool. It is unlocked upon completion of the novice tier of the Conquest - Oshur directive.

The Underwater Ballistics Rifle - 100 Frogman is Nascent Expedition's offering for a balanced underwater weapon. The rifle's stats appear to be derived from that of the automatic scout rifles—such as the SOAS-20—compared to which it sacrifices maximum damage range in exchange for improved magazine size and hip accuracy.

Damage Fall-off[]

  • 143 before 5 meters
  • 125 at 60 meters

Attachments[]

Attachments
Optic
NiCO (1x)

100 Certification Points OR 49 Daybreak Cash
The Illuminated Combat Optic line of gunsights from Nanite Systems are praised for their ability to quickly acquire targets in close quarters combat situations.
NiCO XR (2x)

100 Certification Points OR 49 Daybreak Cash
Many soldiers choose Nanite Systems' popular Illuminated Combat Optic series over stock iron sights for superior target acquisition in both close quarters and low-light situations.
QUADRA (4x)

100 Certification Points OR 49 Daybreak Cash
For marksmen that prefer to not put themselves directly in the fray, the Nanite Systems Quadra scope allows users distance between themselves and their intended targets. The Quadra comes equipped with a simple crosshair at 4x magnification.
Barrel
Compensator

100 Certification Points OR 49 Daybreak Cash
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Suppressor

100 Certification Points OR 49 Daybreak Cash
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meter sooner, and bullet velocity is reduced by 15%.
Rail
Darklight Flashlight

100 Certification Points OR 49 Daybreak Cash
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Laser Sight

100 Certification Points OR 49 Daybreak Cash
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip

100 Certification Points OR 49 Daybreak Cash
A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
This weapon does not have access to ammo type attachments.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-5mAfter 60m
Infantry Head 44
Torso 7(7)8(8)
Legs 8(8)9(9)
Infiltrator Head 44
Torso 7(7)8(8)
Legs 7(7)8(8)
Heavy Assault Overshield Head 66
Torso 11(11)12(12)
Legs 12(12)13(13)
MAX Head 3540
Torso 70(88)80(100)
Legs 78(98)89(112)
Theoretical Time To Kill
Infantry Body part 0m 5m 60m
Normal Suit Normal Suit
Infantry Head 0.276s 0.285s - 0.385s -
Torso 0.552s 0.561s - 0.753s -
Infiltrator Head 0.276s 0.285s - 0.385s -
Torso 0.552s 0.561s - 0.753s -
Heavy Assault Head 0.46s 0.469s - 0.569s -
Torso 0.92s 0.929s - 1.121s -
MAX Head 3.129s 3.138s - 3.698s -
Torso 6.35s 6.359s 8.015s 7.379s 9.22s
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 5m After 60m
Link=FlashFlash - 53 (on fire @ 42) 60 (on fire @ 48)
Composite Armor 4 - 69 (on fire @ 55) 78 (on fire @ 63)
Link=HarasserHarasser - 135 (on fire @ 108) 154 (on fire @ 124)
Composite Armor 4 - 162 (on fire @ 130) 185 (on fire @ 148)
Sunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT - Immune
Lightning Front/Top Immune
Side
Rear
Prowler/
Magrider
Front/Top Immune
Side
Rear
Chimera Front/Top Immune
Side
Rear
Vanguard Front/Top Immune
Side
Rear
ESF - 84 (on fire @ 68) 96 (on fire @ 77)
Composite Armor 4 - 93 (on fire @ 74) 106 (on fire @ 85)
Valkyrie Front/Side/Top/Rear 210 (on fire @ 168) 240 (on fire @ 192)
Bottom 420 (on fire @ 336) 480 (on fire @ 384)
Composite Armor 4 Front/Side/Top/Rear 242 (on fire @ 194) 276 (on fire @ 221)
Bottom 483 (on fire @ 387) 552 (on fire @ 442)
Dervish - 164 (on fire @ 131) 187 (on fire @ 150)
Composite Armor 4 - 180 (on fire @ 144) 206 (on fire @ 165)
Liberator - Immune
Composite Armor 4 - Immune
Galaxy - Immune
Composite Armor 4 - Immune
Bastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the UBR-100 Frogman. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
UBR-100 Frogman
Service Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
0 kills N/A
Copper Medal
10 kills Certification Points
Silver Medal
60 kills 10 Certification Points
Gold Medal
160 kills 20 Certification Points
Auraxium Medal
1,160 kills 200 Certification Points

History[]

  • May 4, 2022 Update
  • Underwater Weapons category has been renamed to Amphibious Rifles and Amphibious Sidearms, where applicable.
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