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Vehicles
Page Contents Current As of Patch: 2021-06-09
Vehicle Valkyrie

Valkyrie Side View Icon
Valkyrie
The Valkyrie is a six person aircraft used for close air support and transportation. It is crewed by a pilot and a forward gunner with room for four passengers that are able to use their personal equipment while in flight.
Type: Fast Attack Transport
Empire: Icon NS
Cost: 250 Nanites
Health: 3,000
For Armor and Damage resistance details see this article.
Decay: 5 Minutes
Nose Cannons: M20 Wyvern,
CAS 14-E,
Hellion G20,
Pelter Rocket Pod,
VLG Missile Launcher

The Valkyrie is a fast attack/transport aircraft produced by Nanite Systems, available to all factions as a part of the Common Pool.

The Valkyrie is a light transport/gunship hybrid. It is noticably cheaper, faster, and more manoeuvrable than the Galaxy dropship, with access to a single powerful nose cannon, although this comes at the cost of transport capacity—with a total of only six seats down from the Galaxy's twelve—and considerably less durability, with less than half the health pool and reduced resistances, and a lack of supportive defense slot upgrades.

Unlike the Galaxy, the Valkyrie's passenger seats are rumble seats, exposing passengers to damage but allowing them to use their own weapons and equipment as normal. Players occupying rumble seats cannot use Nano-Armor Kits to repair the aircraft. The belly of the Valkyrie is armored, causing damage received from targets located below the aircraft to be reduced by 50%.

This vehicle has access to squad logistics, allowing members of the squad of any occupant to spawn into the vehicle. It also features a built-in Ejection System, nullifying the velocity of any occupants who eject from the vehicle and temporarily immunizing them to fall damage.

Valkyrie Diagram
 

Certifications[]

Valkyrie Vehicle Certifications
Category Certification Name Levels and Cost
Utility Slot Decoy Flares
100Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 35 seconds.
200Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 30 seconds.
500Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 27 seconds.
1000Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 25 seconds.
Fire Suppression System
Auto GrantedActivate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 55 seconds.
100Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 50 seconds.
200Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 47 seconds.
500Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 45 seconds.
Scout Radar
50Enemies near the aircraft will appear on the map of nearby allies for up to 50 meters.
100Extends the range of the Scout Radar to 100 meters.
200Extends the range of the Scout Radar to 150 meters.
500Extends the range of the Scout Radar to 200 meters.
Defense Slot Composite Armor
100Increases the vehicle's total health pool by 11.5%.
200Increases the vehicle's total health pool by 13.5%.
500Increases the vehicle's total health pool by 14%.
1000Increases the vehicle's total health pool by 15%.
Nanite Auto Repair System
Auto-GrantedRepairs 4.17% every 5 seconds. Damage disables auto repair for 12 seconds.
100Repairs 5% every 5 seconds. Damage disables auto repair for 12 seconds.
150Repairs 5.83% every 5 seconds. Damage disables auto repair for 12 seconds.
200Repairs 6.67% every 5 seconds. Damage disables auto repair for 12 seconds.
500Repairs 7.5% every 5 seconds. Damage disables auto repair for 12 seconds.
Vehicle Stealth
30Increases lock-on time by 0.25 seconds, reduces the auto-detect range of the vehicle to 174 metres, and reduces detection from enemy Engagement Radars by 150 meters.
100Increases lock-on time by 0.5 seconds, reduces the auto-detect range of the vehicle to 116 metres, and reduces detection from enemy Engagement Radars by 250 meters.
200Increases lock-on time by 0.75 seconds, reduces the auto-detect range of the vehicle to 58 metres, and reduces detection from enemy Engagement Radars by 350 meters.
1000Increases lock-on time by 1 seconds, completely prevents the vehicle from being auto-detected, and reduces detection from enemy Engagement Radars by 450 meters.
Performance Slot Evasiveness Airframe
100Improve cruising speed, vertical thrust, and roll rate.
200Improve cruising speed, vertical thrust, and roll rate. (More effective than previous rank)
400Improve cruising speed, vertical thrust, and roll rate. (More effective than previous rank)
Hover Stability Airframe
100Improved hover, brakes, yaw rate and downward thrust.
200Improved hover, brakes, yaw rate and downward thrust. (More effective than previous rank)
400Can now hover without losing altitude. Improved hover, brakes, yaw rate and downward thrust. (More effective than previous rank)

Primary Weapons[]

M20 Wyvern
M20 Wyvern
Costs
Auto Granted
General Info
Fire Rate: 444 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 200 before 50m
Min Damage: 150 after 200m
Reload Speed
Reload Speed: 2.25s
Ammunition
Magazine Size: 30
Ammunition Pool: 480
Accuracy[?]
Cone of Fire: 0.5
CAS 14-E
CAS 14-E
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 480 RPM
Muzzle Velocity: 500m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 125 before 50m
Min Damage: 100 after 200m
Max Indirect Damage: 100 before 0.5m
Min Indirect Damage: 25 at 2m
Reload Speed
Reload Speed: 2s
Ammunition
Magazine Size: 60
Ammunition Pool: 480
Accuracy[?]
Cone of Fire: 1
Hellion G20
Hellion G20
Costs
Cert Cost: 550 Certification Points
DC Cost: 399 Daybreak Cash
General Info
Fire Rate: 541 RPM
Muzzle Velocity: 300m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 200 before 50m
Min Damage: 143 after 100m
Reload Speed
Reload Speed: 3.5s
Ammunition
Magazine Size: 90
Ammunition Pool: 720
Accuracy[?]
Min Cone of Fire: 1
Max Cone of Fire: 10
Pelter Rocket Pod
Pelter Rocket Pod
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 300 RPM
Muzzle Velocity: 250m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 145
Min Damage: 145
Max Indirect Damage: 150 before 0.5m
Min Indirect Damage: 50 at 3m
Reload Speed
Reload Speed: 2.25s
Ammunition
Magazine Size: 8
Ammunition Pool: 200
Accuracy[?]
Cone of Fire: 0.7
VLG Missile Launcher
VLG Missile Launcher
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 120 RPM
Muzzle Velocity: 150m/s
Effective Range: Long
Fire Modes: Laser Guided
Damage[?]
Max Damage: 575
Min Damage: 575
Max Indirect Damage: 450 before 1m
Min Indirect Damage: 50 at 5m
Reload Speed
Reload Speed: 2.2s
Ammunition
Magazine Size: 1
Ammunition Pool: 30

Weapon Ribbons and Medals[]

With any Valkyrie weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a Valkyrie weapon. Medals relate to how many overall kills you have with the Valkyries weaponry.

Ribbons[]

Ribbon Icon Requirements
Valkyrie Service Ribbon
Valkyrie Vehicle Ribbon
10 kills.
Driver Service Ribbon
Piloting Ribbon
20 driver assists
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

The Valkyrie has access to five separate cosmetic customization slots, each modifying a different part of the vehicle.

Alongside the expected ability to add Camouflage and Decals, the player can modify the cockpit glass, attach extra plating to the exterior, and add a trim effect to the airframe.

Though not necessarily defined as a cosmetic, the sound of the Valkyrie's in-built horn can also be changed.

Valkyrie Exterior
Name Style Acquisition
Icon Valkyrie
Icon TR Icon NC Icon VS
Crop Duster Plating Icon Player Studio Valkyrie Crop Duster Plating 399 Daybreak Cash
Gladiator Fins Valkyrie Gladiator Fins 399 Daybreak Cash
Panopticon Plating Icon Player Studio Valkyrie Panopticon Plating 249 Daybreak Cash
Tiger Fins Valkyrie Tiger Fins 399 Daybreak Cash
NS Valkyrie Pro Bundle
Venomous Plating Icon Player Studio Valkyrie Venomous Plating 249 Daybreak Cash
Valkyrie Glass and Cockpits
Name Style Acquisition
Icon Valkyrie
Icon TR Icon NC Icon VS
Cockpit: Standard Glass Cockpit Standard Glass Default
Avenger Cockpit Icon Player Studio Valkyrie Avenger Cockpit 399 Daybreak Cash
Chrome Glass Chrome Glass Decal 99 Daybreak Cash
Crop Duster Cockpit Icon Player Studio Crop Duster Valkyrie Cockpit 249 Daybreak Cash
Cyan Glass Valkyrie Cyan Cockpit Glass 99 Daybreak Cash
Dark Red Glass Dark Red Cockpit Glass 99 Daybreak Cash
Digital Decal Valkyrie Digital Cockpit Decal 150 Daybreak Cash
Gold Glass Gold Glass Decal 250 Daybreak Cash
Panopticon Cockpit Icon Player Studio Panopticon Valkyrie Cockpit 249 Daybreak Cash
Pink Glass Pink Glass Decal 250 Daybreak Cash
Targeting Decal Valkyrie Targeting Cockpit Decal 99 Daybreak Cash
Yellow Glass Valkyrie Yellow Cockpit Glass 99 Daybreak Cash
Venomous Cockpit Icon Player Studio Venomous Valkyrie Cockpit 249 Daybreak Cash
Valkyrie Trim
Name Style Acquisition
Icon Valkyrie
Icon TR Icon NC Icon VS
Blue Lumifiber Digital Valkyrie Blue Lumifiber Digital 399 Daybreak Cash
Blue Lumifiber Tracer Valkyrie Blue Lumifiber Tracer 399 Daybreak Cash
Cyan Lumifiber Digital Valkyrie Cyan Lumifiber Digital 250 Daybreak Cash
Cyan Lumifiber Tracer Valkyrie Cyan Lumifiber Tracer 399 Daybreak Cash
Purple Lumifiber Digital Valkyrie Purple Lumifiber Digital 399 Daybreak Cash
Purple Lumifiber Tracer Valkyrie Purple Lumifiber Tracer 550 Daybreak Cash
Red Lumifiber Digital Valkyrie Red Lumifiber Digital 399 Daybreak Cash
Red Lumifiber Tracer Valkyrie Red Lumifiber Tracer 550 Daybreak Cash
White Lumifiber Digital Valkyrie White Lumifiber Digital 250 Daybreak Cash
White Lumifiber Tracer Valkyrie White Lumifiber Tracer 399 Daybreak Cash
Yellow Lumifiber Digital Valkyrie Yellow Lumifiber Digital 250 Daybreak Cash
Yellow Lumifiber Trim Valkyrie Yellow Lumifiber Tracer 399 Daybreak Cash
Auraxium Lumifiber Valkyrie Auraxium Lumifiber Trim (TR) Valkyrie Auraxium Lumifiber Trim (NC) Valkyrie Auraxium Lumifiber Trim (VS) Awarded upon completion of the Master Valkyrie directive.
Living Rust Valkyrie Living Rust Trim Warmachine's Seven-Year Anniversary Bundle
Re-entry Lumifiber Valkyrie Re-entry Lumifiber Trim (TR) Valkyrie Re-entry Lumifiber Trim (NC) Valkyrie Re-entry Lumifiber Trim (VS) Starseeker's Eight-Year Anniversary Bundle (?)
Valkyrie Customizations - Horn
Name Cost Style
Valkyrie NS-A Horn Default
Valkyrie Sonic Wave Horn 399  Daybreak Cash
Ride of the Valkyries 799  Daybreak Cash

August 30, 2014 Update[]

A new NS vehicle is now available at standard aircraft terminals, the Valkyrie!

The Valkyrie is a six person aircraft used for close air support and transportation. It is crewed by a pilot and a forward gunner with room for four additional rumble seat passengers. These passengers sit in open seats on the side of the Valkyrie which allows them to use their personal equipment while in flight.

September 5, 2014 Hotfix[]

  • Valkyrie composite armor now increases resistance to aircraft nose cannons by 2/3/4/5% up from 1/2/3/4%
  • Small arms damage against Valkyrie reduced by 25%
  • Valkyrie base resistance to flak increased from 25% to 37%
  • Valkyrie base resistance to armor piercing bullets increased from 50% to 70%
  • Increased the power of the Valkyrie airbrake
  • Passengers in the rumble seat of the Valkyrie now have an innate resistance to Flak and other explosive damage

October 2, 2014 Update[]

General[]

Bug Fixes[]

  • Fixed incorrect tooltip for Valkyrie Auraxium Lumifiber
  • Fixed missing title for Valkyrie nose cannon slot in the Loadout page
  • Valkyrie rear landing gear now rests better/touches the ground
  • Valkyrie: Cockpit Glass is missing when Cyan Glass is equipped

October 30, 2014 Update[]

  • Valkyrie resistance to AV grenades changed from 0 to -25%
  • This changes it from 3 AV grenades will take it to burning
  • This changes it from 3 Tank Mines to 2

April 9th, 2015 Update[]

  • Valkyrie resistance to ESF nose cannons provided by composite armor is being made base line. Composite armor will no longer provide a bonus resistance against ESF nose cannons
  • Base resistance to ESF nose cannons increased from 85 to 90%
  • Composite armor no longer provides a bonus.
  • Resistance to HEAT and AP is also being adjusted. These adjustments make the Valkyrie a little more resilient, similar to a Liberator
  • Resistance to HEAT increased from 0 to 25%
  • Resistance to AP increased from 25% to 35%

July 23, 2015 Update[]

  • Small arms do less damage to Valkyries
  • Valkyrie bottom armor increased to 50%
  • Increased weapon thermal range from 50 to 200

January 14, 2016 Update[]

  • Players can now safely drop from a Valkyrie by default.

October 24, 2016 Update[]

  • The Squad Logistics certification has been refunded and squad-spawn capabilities have been made default
  • Updated the squad logistics loading screen tip to reflect the changes
  • Gunner turrets can now swivel 360 degrees

October 19, 2017 Update[]

  • Air to Ground Warheads
    • Dev Note: Some A2G warhead resistance (type 23) values were skewed from where they were intended to be. The following changes will increase the durability of the listed vehicles against Hornets, Zephyr, and Dalton weapons.
    • Valkyrie resist 23 (A2G warhead) from -140 to -50
  • Walker resistances
    • Valkyrie resist 22 (walker) from 70 to 75

December 13, 2017 Hotfix[]

  • Valkyrie Resistances
    • A2G resistance from -50 to 0
    • Dev Note: Coupled with the reduced Dalton damage, this changes Dalton from 2 shots to kill to 2 shots to crit and 3 shots to kill; Zephyr from 4 shots to kill to 5 shots to crit and 6 to kill; and Hornets from 4 shots to kill to 5 to crit and 6 to kill.
    • Resist type 8 (Aircraft Nosegun) from 75 to 80
    • Dev Note: This change slightly lengthens the time to kill against Valkyries with noseguns alone, providing a bit more survivability.

April 5, 2018 Update[]

  • Resistance type 12 (Flak Explosive) from -126 to -100
  • Dev Note: Valkyrie is the vehicle most prone to keeping its belly armor facing a damage source, and most likely to break line of sight with threats due to the vehicle's agility. Even so, we wanted to give the vehicle a bit more breathing room in those close situations.

August 15, 2018 Update[]

  • Resistance to small arms (type 2) from 96 to 75.

October 11, 2018 Update[]

  • Small arms resistance (type 2) from 75 to 90.
  • Dev Note: The last adjustment to the Valkyrie's small arms resistance reduced the effectiveness of the vehicle as a combat platform, but hit the Valkyrie harder than we'd have liked. We're going to more conservative numbers and can continue to tune as necessary.

March 25, 2021 Update (Outfit Wars Championships)[]

  • NSO Valkyrie's Hellion now has a windup time, like the other factions' versions.

July 1, 2021 Update[]

  • Repairing from the rumble seat has been removed for all vehicles.
    • Dev Note: We've removed rumble seat repairs to create clearer, more predictable vehicle balance. A lack of rumble-seat repairs should weaken the Harasser's ability to escape to a small degree, and slow down the pacing for this vehicle. The vehicle most impacted by this change will likely be the Valkyrie, as it will need to fly closer to the ground instead of being as brazen in the air. We've compensated to a small degree by allowing the Valkyrie to use the Engineer's Aircraft Synergy passive, but we'll be monitoring to see if additional changes are necessary to keep the Valkyrie relevant and fun.

June 9, 2021 Hotfix[]

  • Infantry no longer kneel while in the Valkyrie's rumble seat, and once again use their sitting animation.

March 30, 2022 Update (The Arsenal Update)[]

  • Changes below help move the Valkyrie a bit further away from piñata territory by increasing its overall movement capabilities and its anti-vehicle effectiveness with non-VLG weaponry.
  • General
    • Increased forward speed by roughly 25kph.
    • Increased downward thrust speed.
    • Increased forward and rise acceleration.
    • Increased braking capabilities.
    • Tank shell resist from -65 to -80
    • Wyvern
      • Damage resist type from 28 (Gatling Guns) to 4 (Heavy Machine Guns)
      • Minimum damage from 143 to 150
      • Minimum damage range from 100m to 200m
      • Reserve ammunition from 300 to 480
    • Pelter Rocket Pods
      • Reload speed from 3.5sec. to 2.25sec.
      • Direct damage from 125 to 145
      • Reserve ammunition from 100 to 200
    • Hellion G20
      • Magazine size from 60 to 90
      • Reserve ammunition from 450 to 720

Valkyrie Reveal[]

PlanetSide_2_Game_Updates_&_EXCLUSIVE_Valkyrie_Reveal

PlanetSide 2 Game Updates & EXCLUSIVE Valkyrie Reveal

Creative Director, Matt Higby brings you exclusive updates and a sneak peek at the Valkyrie, coming to PlanetSide 2 this summer and even sooner on the Public Test Server! Stay tuned for more details and exclusive content.

Guides[]

Flying_Valkyries,_an_Introduction_(Planetside_2_Tips_and_Gameplay)-0

Flying Valkyries, an Introduction (Planetside 2 Tips and Gameplay)-0

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