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PlanetSide 2 Wiki
Page Contents Current As of Patch: 2021-09-29

Weapons

Weapons Assault Rifle.png Weapons Carbine.png Weapons Chain.png Weapons LMG.png
Assault Rifles Carbines Heavy Guns Light Machine Guns
Weapons Melee.png Weapons Launcher.png Weapons Scout.png Weapons Shotgun.png
Melee Weapons Rocket Launchers Scout Rifles Shotguns
Weapons Pistol.png Weapons Sniper.png Weapons SMG.png Weapons Misc.png
Sidearms Sniper Rifles Submachine Guns Miscellaneous Weapons
Weapons MAX Infantry.png Weapons MAX Vehicle.png
MAX Anti-Infantry MAX Anti-Vehicle
Weapon Availability By Class
Weapon Infiltrator Light Assault Combat Medic Engineer Heavy Assault MAX
Assault Rifles Icon No.png Icon No.png Icon Yes.png ASP Token.png Icon No.png Icon No.png
Carbines Icon No.png Icon Yes.png ASP Token.png Icon Yes.png Icon No.png Icon No.png
Heavy Crossbow Icon Yes.png Icon Yes.png Icon No.png Icon No.png Icon No.png Icon No.png
Heavy Guns Icon No.png Icon No.png Icon No.png Icon No.png Icon Yes.png Icon No.png
Light Machine Guns Icon No.png Icon No.png Icon No.png ASP Token.png Icon Yes.png Icon No.png
Melee Weapons Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png
Rocket Launchers Icon No.png Icon No.png[1] Icon No.png Icon No.png Icon Yes.png Icon No.png
Scout Rifles Icon Yes.png Icon No.png Icon Yes.png Icon Yes.png Icon Yes.png Icon No.png
Shotguns Icon No.png Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png Icon No.png
Sidearms Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png Icon No.png
Sniper Rifles Icon Yes.png Icon No.png Icon No.png Icon No.png[2] Icon No.png Icon No.png
Submachine Guns Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png Icon Yes.png Icon No.png

Unlocking Weaponry

All weapons, barring those rewarded from Directives such as the Betelgeuse 54-A and those instead unlocked with A7, can be unlocked with Certification Points or Daybreak Cash, with exception to those that are cosmetic variants of another weapon such as the NS-11AB only being available for purchase with Daybreak Cash.

Weapons can also be tested for free through two different methods; in the VR Training Facility, which offers access to all non-directive weaponry and their attachments for free, or through Weapon Trials that allow free use of a weapon for half an hour every eight hours, though without free access to attachments.

If a weapon is available for use on more than one class, purchasing the weapon (regardless of the currency used) will unlock it for all appropriate classes.

Attachments

Main article: Weapon Optics and Attachments

Nearly every weapon in PlanetSide, with few exceptions, has access to at least one attachment. Attachments affect how a gun feels and handles in a variety of ways, such as adding an optic for easier aiming or affecting muzzle velocity and damage fall-off.

There are four different classes of attachment; Optics, Barrel, Rail, and Ammo. Not all guns have access to an attachment in each category, and their effects can vary drastically.

Customization

Main article: Customization

Cosmetically, weapons can be modified through Camouflage and attachments.

Camouflages are primarily available to unlock Daybreak Cash, with a select few unlockable instead through certain directives. They are purely cosmetic, only affecting the paint scheme of whichever gun they are applied to.

Most attachments affect the appearance of the weapon they are attached to, such as a Forward Grip adding a grip to the gun. Attachments do affect the statistics of the weapon, elevating their status far beyond simple cosmetics.

See Also

Notes

  1. Light Assaults are capable of equipping the Rocklet Rifle, a miniature rocket launcher, though it does not count as a rocket launcher for any reasons.
  2. Engineers are capable of equipping the NS-AM7 Archer, a bolt-action anti-materiel rifle which is counted as a sniper rifle.
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