Page Contents Current As of Patch: | PU2 |
Weapons
Weapon Availability By Class | ||||||
Weapon | Infiltrator | Light Assault | Combat Medic | Engineer | Heavy Assault | MAX |
Sniper Rifles | ||||||
Scout Rifles | ||||||
Carbines | ||||||
Assault Rifles | ||||||
LMGs | ||||||
Rocket Launchers | ||||||
Heavy Guns | ||||||
Battle Rifles | ||||||
Shotguns | ||||||
SMGs | ||||||
Sidearms | ||||||
Melee |
VR and Trials
All weapons and add-ons can be tested in the VR Training Facility and trialed in-game before you purchase them with Certs or Daybreak Cash. Except for Directive Reward Weapons.
Weapon Customizations
Each soldier can be customized with a specific camo pattern to suit your personal tastes.
Empire Weapon Styles (Visual Guide)
Each Empire has different weapons technology, and thus different visual styles. TR weapons are ergonomic, lightweight, and sleek. VS weapons are futuristic, shiny, and stylized with neon accents. NC weapons are bulky, utilitarian, and function-over-form. Below are examples of how each main infantry weapon type looks for each Empire.